When I said my quest to become
MOST ULTIMATE POTENTATE OF THE NINTENDO ENTERTAINMENT SYSTEM™
would follow as I (woefully) tried to defeat the ten hardest titles for the NES, I was telling a half-truth. What I failed to mention at the outset was my Ten Hardest NES Games of All Time is ten like the B1G TEN (meaning there's actually 12).Two games garnered almost as many votes for difficulty as votes for crapiness, earning them a place near the list despite being almost universally reviled.
The first of those two games—and the first in my quest for NES supremacy—is Karate Kid. Developed by a team of LSD-fueled monkeys Altus, Co. and released by LJN in 1987, Karate Kid is a grab-bag of disparate plot elements loosely based on the film franchise of the same name. There's a Karate Tournament, some wind and a Guy with a Spear.
Now, I could spend a few paragraphs decrying the construction of this game: awkward hit direction, bad jump physics, A.I. on par with spore mold, but others have said it better. I'll just say the game is poorly made, which, ironically, makes it both incredibly difficult and mind-numbingly easy.
LEVEL 1:
Case in point: our first level is a karate tournament. The Neanderthal A.I.'s strategy is to run full-bore at you, even when your foot is in their face. So, if a dude gets near you, just ask yourself, WWCND (What Would Chuck Norris Do?)? The answer—kick that sumbitch in the face. The A.I. remains painfully stupid from the first baddie to the very last, so if ANYONE gets near you, kick him right in his stupid face. What's that? You said you want to use a hammer punch or crane-kick (your practically useless power-up moves)? Nope—kick him in the face. You want to Sweep the Leg? False—just kick him in the face, idiot.
| It's "Enteractive." |
Now, I could spend a few paragraphs decrying the construction of this game: awkward hit direction, bad jump physics, A.I. on par with spore mold, but others have said it better. I'll just say the game is poorly made, which, ironically, makes it both incredibly difficult and mind-numbingly easy.
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| Stop running into my foot. Stop running into my foot... |
Case in point: our first level is a karate tournament. The Neanderthal A.I.'s strategy is to run full-bore at you, even when your foot is in their face. So, if a dude gets near you, just ask yourself, WWCND (What Would Chuck Norris Do?)? The answer—kick that sumbitch in the face. The A.I. remains painfully stupid from the first baddie to the very last, so if ANYONE gets near you, kick him right in his stupid face. What's that? You said you want to use a hammer punch or crane-kick (your practically useless power-up moves)? Nope—kick him in the face. You want to Sweep the Leg? False—just kick him in the face, idiot.
